Oct 242016
 

The scope of INTED2017 includes the following topics:

?General Issues
Education and Globalization
Organizational, legal and financial issues
Diversity issues and women and minorities in science and technology
Barriers to Learning (e.g.: age, psychosocial factors, ethnicity…)
Digital divide and access to internet
Impact of Education on Development
Impact of Crisis on Education
Ethical issues in Education
Education in a multicultural society

?Experiences in Education
Enhancing learning and the undergraduate experience
New projects and innovations
Transferring disciplines
Competence Evaluation
Learning Experiences in Primary and Secondary School
Pre-service teacher experiences
Student Support in Education
Lifelong Learning
Vocational Training
Science popularization and public outreach activities
Inclusive Learning

?New Trends in the Higher Education Area
New challenges for the Higher Education Area
ECTS experiences
Erasmus experiences in universities
Student and staff mobility programmes
The Bologna Declaration process
Experiences in Joint degree programmes

?International Projects
New experiences for international cooperation
Joint Education projects
Joint Research projects
Project outcomes and conclusions

?Pedagogical & Didactical Innovations
Learning and Teaching Methodologies
Language Learning Innovations
Tutoring and Coaching
Transferable skills
Evaluation and Assessment of Student Learning
Collaborative and Problem-based Learning
Flipped Learning
Experiences in STEM Education
Next Generation Classroom

?Research in Education
Educational Research Experiences
Research on Technology in Education
Links between Education and Research
Research Methodologies
Engineering Research Centres

?Virtual Universities
The internationalization of Universities
Experiences in Virtual Universities
Distance education
Massive Open Online Courses (MOOC)

?Technological Issues in Education
e-Learning
Mobile learning: phones, tablets…
Apps for education
Blended Learning
Web classroom applications
Online/Virtual Laboratories
Classroom and Laboratory: Integration
Managed Learning Environments (MLEs)
Learning Management Systems (LMS)
Technology-Enhanced Learning
Industry and Business Innovation
Identity Management
Augmented Reality
Cloud Computing
ICT skills and competencies among teachers
ICT enhanced language teaching and learning

?Computer Supported Collaborative Work
Collaborative Virtual Environments (CVEs)
Virtual Learning Environments (VLEs)
Web 2.0 and Social Networking: Twitter, Blogs, Wikis…
Social Media in Education
Experiences in Web Technologies in Education
Training the e-trainer

?Educational Software and Serious Games
Educational Software experiences
Experiences in Educational/Serious Games
3D Applications and Virtual Reality
Videos for Learning
Gamification

?Curriculum Design and Innovation
New Experiences for Curriculum Design
Strategies, Principles and Challenges
Forecasting of labour market and skill needs in Europe
Generic skills and their development
One to One/Laptop Curriculum
Personal Learning Environments

?Quality assurance in Education
Academic experiences and best practice contributions
Accreditation /Assessment processes
Quality standards at national and international level
Learning analytics
Virtual learning assessment
Online Courses Accreditation

?University-Industry Collaboration
Work Employability
Continuous Education
Workplace Learning
University/Industry Experiences
Entrepreneurship Education

?E-content Management and Development
Knowledge Management experiences
ePortfolios
Intellectual Property Rights and Plagiarism
User-Generated Content
Digital Libraries and Repositories
Open source and open content projects
IT Services Management and Development
Service Science

Please, remember the following important dates:
Abstract Submission Deadline: December 1st, 2016. (included) (*)
Notification of Acceptance/Rejection: December 26th, 2016.
Final Paper Submission Deadline: January 19th, 2017. (included) (*)
Registration deadline for authors: January 19th, 2017. (included) (*)
Conference Dates: Valencia (Spain), March 6th-7th-8th, 2017.

+infos(oficial):

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Apr 072016
 

El Simposio solicita contribuciones de calidad que presenten trabajos originales de Informática Educativa relacionadas con los temas de interés. Las contribuciones pueden ser de dos categorías: comunicaciones y comunicaciones breves. Las contribuciones pueden redactarse en español, portugués o inglés.

Todas las contribuciones deben enviarse como ficheros PDF y ajustarse a las instrucciones oficiales de formato de actas de IEEE. Las contribuciones estarán limitadas a un número máximo de páginas: comunicaciones (6 páginas) y comunicaciones breves (4 páginas).

Temas:
Análisis del aprendizaje
Aplicación de teorías pedagógicas al diseño de software educativo
Aplicaciones de la web semántica en educación
Aplicaciones de software educativo en campos concretos
Aprendizaje a distancia, on-line e híbrido
Aprendizaje colaborativo
Aprendizaje con sistemas móviles/ubicuos
Autoría de contenidos educativos
Conocimiento abierto en contextos educativos
Diseño y estandarización de tecnologías, lenguajes de modelado y metadatos educativos
Diseño, desarrollo y evaluación de software educativo
eEvualuación: Teorías, métodos, herramientas y experiencias
Entornos Personalizados para el Aprendizaje
Formación de profesores en las TIC
Gestión del conocimiento, de la tecnología y de las competencias en los contextos educativos
Inteligencia artificial en educación
Interacción persona-computador en contextos educativos
Laboratorios virtuales y laboratorios remotos
Metodologías y experiencias de uso de software educativo
Minería de datos educativos
Multimedia, hipermedia y visualización en educación
Mundos virtuales educativos
Robótica educativa
Sistemas de cursos, herramientas y recursos basados en web
Sistemas de gestión educativa: Arquitecturas y Plataformas
Soporte del aprendizaje no formal e informal ligado al puesto de trabajo
Videojuegos y simulaciones educativas
Web social y comunidades de aprendizaje

+infos: http://siie2016.adie.es/

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Feb 172016
 

ATEE Conference 2016: Educating the Best Teachers: a challenge for Teacher Education
22- 24 August 2016 – Fontys University of Applied Sciences, Eindhoven, The Netherlands

The 41st Annual ATEE Conference focuses on the important task of teacher education to educate the best teachers, teachers who are able to stimulate the cognitive and personal development of pupils, teachers who are innovative and able to develop themselves continuously. What this means for teacher education is the central focus of this conference.

The conference theme will be dealt with in three subthemes:
1. Innovation
Teacher educators should be innovative professionals using or conducting research in order to continuously improve education. How can teacher (educator) research support the innovation of (teacher) education?
2. Professional roles of teacher educators
Teacher educators fulfil a lot of different roles. Do teacher educators recognise these roles and how do they value them?
3. School-based teacher education
Learning during the practicum is often left to chance and a conceptual framework for this type of learning is missing. What kind of educational arrangements help to widen and deepen learning at the workplace?

Characteristics of the conference
At the conference interaction and exchange between participants will be encouraged by means of active presentation formats and a variety of meetings. Key-notes will be discussed in smaller groups, possibilities will be created to meet other conference participants, speed dates will be held to find international sparring partners and collaboration will be stimulated.
Research and Development Communities (RDC’s) play an important role in ATEE conferences. There are fifteen RDC’s dealing with all kinds of interesting subjects linked with teacher education like secondary teacher education or global education. At the conference RDC’s will be offering a programme of three meetings. They can be seen as a ‘home base’ where you can meet colleagues interested in the same subjects.
In this conference, we aim to bridge theory and practice in order to increase the impact of research on the practice of teacher education. To do so, we want to encourage active exchange and interaction between the participants of the conference, who bring with them so many interesting points of view. Therefore, various presentation forms are scheduled in the programme, which all aim to secure in-depth discussions and a high level of interaction.

Submission of abstracts
You are invited to submit an abstract for an:
Interactive paper presentation (individual or symposium; empirical or theoretical);
Interactive poster presentation (ongoing or finished research);
Active workshop (good practice, intervention, new game, tool or methodology);
Interactive round table discussion (discussing ongoing research).
Authors may not submit more than two abstracts as first author.
SUBMISSION PROCEDURE

The deadline for submissions of proposal is 29 February 2016.
All abstracts must be submitted using the online submission system on the congress website www.fontys.nl/atee2016
Please fill out all mandatory contact details and the general questions related to your submission and follow the steps in the online abstract submission form.
Shortly hereafter, you should receive a confirmation mail of your submission.
Submission of abstracts is limited to two abstracts per presenting author. It is assumed that the first author will be the presenter.

Review process
The RDC chairs will review all abstracts submitted on time, within the specified format. The organising committee reserves the right to reject any abstract for failure to comply with the submission guidelines mentioned above.
Each abstract will be reviewed against the following criteria:
• Relevance of the topic to the ATEE annual conference theme or sub-theme and relevance to one of the ATEE’s RDC’s;
• Significance for educational practice, policy or theory in teacher education;
• Originality, quality and clarity of research and/or focus of enquiry;
• Planned interacting during the meeting.
Notification of acceptance
All applicants will be notified of the outcome of their submission by e-mail no later than 15 April 2016. The abstracts will be definitely accepted once the applicant officially confirms by registration as participant.

Registration and participation
Submitting an abstract for presentation does not constitute registration for the conference. Participants attending the conference are required to register and pay the registration fee. This includes all accepted presenting authors, co-authors, session chairs and discussant.
Online registration will be open on the conference website www.fontys.nl/atee2016
Accommodation and transportation are the responsibility of the participant.

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Feb 172016
 

We would like to inform that a 2nd Call for Abstracts of the END 2016 – International Conference on Education and New Developments 2016 has been issued (only for new submissions), so abstracts can be submitted until 29 of February, 2016.

The END 2016 – International Conference on Education and New Developments 2016 will happen from 12 to 14 of June 2016 in Ljubljana, Slovenia. All the details can be found in the conference website: http://www.end-educationconference.org/ .

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Feb 172016
 

INVITATION
Global Learn — Global Conference on Learning and Technology is an online conference, organized by the Association for the Advancement of Computing in Education (AACE).

TOPICS
The scope of the conference includes, but is not limited to, the following major topics as they relate to Learning and Technology. Sub-topics listed here.
Advanced Technologies for Learning and Teaching
Assessment and Research
Educational Reform, Policy, and Innovation
Evaluation and Quality Improvement Advances
Global Networks, Partnerships, and Exchanges
Innovative Approaches to Learning and Learning Environments
Open Education
Technologies for Socially Responsive Learning
Virtual and Distance Education
PROCEEDINGS
Accepted papers will be published in the 2016 Conference Proceedings, ISBN (978-1-939797-23-0) and are are internationally distributed through and archived in the EdITLib Digital Library. These proceedings serve as major sources in the multimedia/ hypermedia/telecommunications community, reflecting the current state of the art in the discipline

+infos: http://www.aace.org/conf/glearn/call.htm

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Oct 272015
 

The scope of INTED2016, 10th annual International Technology, Education and Development Conference, includes the following topics:

General Issues

  • Education and Globalization
  • Organizational, legal and financial issues
  • Diversity issues and women and minorities in science and technology
  • Barriers to Learning (e.g.: age, psychosocial factors, ethnicity…)
  • Digital divide and acces to internet
  • Impact of Education on Development
  • Impact of Crisis on Education
  • Ethical issues in Education
  • Education in a multicultural society

Experiences in Education

  • Enhancing learning and the undergraduate experience
  • New projects and innovations
  • Transferring disciplines
  • Competence Evaluation
  • Learning Experiences in Primary and Secondary School
  • Pre-service teacher experiences
  • Student Support in Education
  • Lifelong Learning
  • Vocational Training
  • Science popularization and public outreach activities
  • Inclusive Learning

New Trends in the Higher Education Area

  • New challenges for the Higher Education Area
  • ECTS experiences
  • Erasmus experiences in the universities
  • Student and staff mobility programmes
  • The Bologna Declaration process
  • Experiences in Joint degrees programmes

International Projects

  • New experiences for the international cooperation
  • Joint Education projects
  • Joint Research projects
  • Project outcomes and conclusions

Pedagogical & Didactical Innovations

  • Learning and Teaching Methodologies
  • Language Learning Innovations
  • Tutoring and Coaching
  • Transferable skills
  • Evaluation and Assessment of Student Learning
  • Collaborative and Problem-based Learning
  • Flipped Learning
  • Experiences in STEM Education
  • Next Generation Classroom

Research in Education

  • Educational Research Experiences
  • Research on Technology in Education
  • Links between Education and Research
  • Research Methodologies
  • Engineering Research Centres

Virtual Universities

  • The internationalization of Universities
  • Experiences in Virtual Universities
  • Distance education
  • Massive Open Online Courses (MOOC)

Technological Issues in Education

  • e-Learning
  • Mobile learning: Phones, Tablets…
  • Apps for education
  • Blended Learning
  • Web classroom applications
  • Online/Virtual Laboratories
  • Classroom and Laboratory: Integration
  • Managed Learning Environments (MLEs)
  • Learning Management Systems (LMS)
  • Technology-Enhanced Learning
  • Industry and Business Innovation
  • Identity Management
  • Augmented Reality
  • Cloud Computing
  • ICT skills and competencies among teachers
  • ICT enhanced language teaching and learning

Computer Supported Collaborative Work

  • Collaborative Virtual Environments (CVEs)
  • Virtual Learning Environments (VLEs)
  • Web 2.0 and Social Networking: Twitter, Blogs, Wikis…
  • Social Media in Education
  • Experiences in Web Technologies in Education
  • Training the e-trainer

Educational Software and Serious Games

  • Educational Software experiences
  • Experiences in Educational/Serious Games
  • 3D Applications and Virtual Reality
  • Videos for Learning
  • Gamification

Curriculum Design and Innovation

  • New Experiences for Curriculum Design
  • Strategies, Principles and Challenges
  • Forecasting of labour market and skill needs in Europe
  • Generic skills and their development
  • One to One/Laptop Curriculum
  • Personal Learning Environments

Quality assurance in Education

  • Academic experiences and best practice contributions
  • Accreditation /Assessment processes
  • Quality standards at national and international level
  • Learning analytics
  • Virtual learning assessment
  • Online Courses Accreditation

University-Industry Collaboration

  • Work Employability
  • Continuous Education
  • Workplace Learning
  • University/Industry Experiences
  • Entrepreneurship Education

E-content Management and Development

  • Knowledge Management experiences
  • ePortfolios
  • Intellectual Property Rights and Plagiarism
  • User-Generated Content
  • Digital Libraries and Repositories
  • Open source and open content projects
  • IT Services Management and Development
  • Service Science

Please, remember the following important dates:

Abstract Submission Deadline: 3rd of December, 2015. (included) (*)
Notification of Acceptance/Rejection: December 28th, 2015.
Final Paper Submission Deadline: January 21st, 2016. (included) (*)
Registration deadline for authors: January 21st, 2016. (included) (*)
Conference Dates: Valencia (Spain), March 7th-8th-9th, 2016.

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Sep 232015
 

INTED is one of the largest international education conference for lecturers, researchers, technologists and professionals from the educational sector. After 10 years, it has become a reference event where more than 700 experts from 80 countries get together every year to present their projects and share their knowledge on teaching and learning methodologies, educational innovations and experiences in technology and development.

INTED is more than a conference, it is an ideal platform for strategic international networking. The best place to present your innovations and projects about education and technology.

We invite you to submit your abstracts and participate in INTED2016. You can present your contributions in two formats:

– In person: oral and poster presentations.
– Virtually: if you cannot attend in person.

You can find the conference topics here.
The deadline extension for abstracts submission is 3rd of December, 2015.

– Present your projects and experiences in one of the largest international conferences on education.
– Interact with international educators and technologist for future cooperation.
– Meet 700 participants from more than 80 countries.
– Learn about education innovations and strategies in 70+ thematic sessions.
– Publish your paper in INTED2016 Proceedings.

+infos(INTED 2016): LINK

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Jul 222015
 

8th annual International Conference of Education, Research and Innovation
ICERI is one of the largest international education conference for lecturers, researchers, technologists and professionals from the educational private and public sectors. After 8 years, it has become a reference event where more than 700 experts from 80 countries will get together to share their knowledge on teaching and learning methodologies, educational innovations and experiences in research.

+infos: LINK

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Jul 132015
 

I WORKSHOP DE JOGOS EDUCATIVOS DIGITAIS
INTERDISCIPLINARES (JEDI)
Atenção para extensão de prazo: 26 de Julho de 2015
Site do workshop: http://www.wjedi.net

Facebook: https://www.facebook.com/groups/1589093204675216/
* SOBRE O WORKSHOP *
A utilização da interdisciplinaridade como forma de desenvolver um trabalho
de integração dos conteúdos de uma disciplina com outras áreas de
conhecimento é um dos pontos importantes nas Leis de Diretrizes e Bases,
além de tema recorrente nos Planos Curriculares Nacionais (PCN). Jogos
educativos, já de longa data, têm se revelado como objetos de aprendizagem
bastante efetivos em diversos contextos de ensino/aprendizagem.

Processos como ?gamificação? ou ?ludificação? de conteúdos e aulas
oferecem novas oportunidades a alunos e professores para exploração
de conceitos, teorias e práticas, criando uma importante linha de pesquisa
interdisciplinar.

Dentro deste contexto, o objetivo do I Workshop de Jogos Educativos
Digitais Interdisciplinares (JEDI) é formar um ambiente para atualização,
discussão e aplicação de técnicas para tornar jogos educativos como objetos
de aprendizagem efetivos para promoção mais ampla da interdisciplinaridade.

* TÓPICOS DE INTERESSE *
A lista abaixo apresenta alguns tópicos iniciais de interesse deste
workshop. Porém, ela não é estritamente limitante quanto aos assuntos que
podem ser tratados no contexto de jogos educativos digitais
interdisciplinares.
– Projeto e desenvolvimento de jogos educativos
– Gamificação de conteúdos e aulas
– Engines para jogos educativos
– *Storytelling *para jogos educativos
– Estilos de aprendizagem e jogos educativos
– Interdisciplinaridade, multidisciplinaridade e transdisciplinaridade
em jogos educativos
– Avaliação de jogos educativos
– Avaliação de aprendizagem com jogos educativos
– Ontologias para jogos educativos
– Plataformas para jogos educativos
– Trilhas em jogos educativos
– Tutores inteligentes em jogos educativos
– Jogos educativos em nuvem
– Jogos educativos colaborativos
– Sistemas de recompensa em jogos educativos
– Adaptação baseada em grupo
– *User Experience*
– *Serious Games*
– *Social Games*
– Instrução via narrativa e *storytelling*
– Colaboração, conflito e comportamento social em jogos educativos
– Teorias motivacionais para aprendizado baseado em jogos educativos
– NPCs como tutores
– Inteligência Artificial e Computacional para jogos educativos
– Perfis de jogadores

* FORMATO E SUBMISSÕES DE ARTIGOS *
O workshop receberá somente ARTIGOS COMPLETOS (10 páginas), em Português,
Inglês ou Espanhol, que contemplem pesquisas teóricas ou aplicadas
originais, formatados para BLIND REVIEW segundo o modelo vigente da SBC e
submetidos em PDF no endereço JEMS do evento
(*https://submissoes.sbc.org.br/home.cgi?c=2305*). Os trabalhos
submetidos serão avaliados por, no mínimo, dois componentes do comitê
avaliador do workshop.

* DATAS IMPORTANTES *
· Submissão de artigos: 26 de Julho de 2015
· Aceitação de artigos : 09 de Agosto de 2015
· Versão final dos artigos : 15 de Agosto de 2015

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Jul 102015
 

TISE 2015, XX Conferência Internacional sobre Informática na Educação,
Santiago, Chile, 1, 2 e 3 de Dezembro, 2015

www.tise.cl

ORGANIZA

– Centro de Computación y Comunicación para la Construcción del
Conocimiento, C5, Departamento de Ciencias de la Computación, Facultad de
Ciencias Físicas y Matemáticas, Universidad de Chile, Santiago, Chile.

PRIMEIRA CHAMADA DE TRABALHOS

Pelo vigésimo ano, o Centro de Computação e Comunicação para a
Construção do Conhecimento, C5, do Departamento de Ciências da Computação
da Universidade do Chile, organiza TISE 2015, XX Conferência Internacional
sobre Informática na Educação.

TISE é uma Conferência com base na pesquisa, sendo concebida como um
espaço para apresentação, intercâmbio e disseminação de experiências em
duas áreas fundamentais: Informática na Educação e Interação
Humano-Computador em aprendizagem e cognição. Esta Conferência é
multidisciplinar, e inclui temas como Engenharia de Software, Educação,
Interação Humano-Computador, Psicologia Educacional, Design Gráfico,
Telecomunicações, dentre outros.

Estão no escopo da Conferência, trabalhos que envolvem a apresentação de
resultados de pesquisa nas seguintes áreas e linhas (mas não limitados a
essas):

1. New trends in learning with digital technology (m-learning,1:1
learning, m-gaming, technology-enhanced learning, Web 2.0 educational
resources and tools, game-based learning, t-learning, social networks,
augmented reality, virtual reality, learning analytics, massively open
online courses (MOOCs), personal learning environments, collective
intelligence, the internet of things, natural user interfaces (NUIs),
wearable technology, smart city learning, among others).

2. Human-computer interaction (user-interface design, models,
user-centered design, user experience (UX), implementation, usability,
multi-device environments , HCI applications in different fields, HCI and
learning and cognition, HCI for people with special needs, HCI in virtual
environments, HCI and the senses, Interacting with audio and haptics
devices, I/O devices (displays, tablets, cell phones), HCI experiences,
HCI and the brain.

3. eLearning and e-Inclusion (design, platforms and tools, technical
models, projects and experiences, impact evaluation and effectiveness)

4. Internet and software for education (models, design, development and
evaluation tools, products, uses, applications, learning methodologies and
experiences with Internet, impact evaluation and effectiveness.
APRESENTAÇÃO DE TRABALHOS

Existem três categorias de trabalhos para TISE 2015: Full Papers, Short
Papers, e Software Educativo/Web educacional.

Trabalhos apresentados na categoria “Full Papers” devem mostrar resultados
de progressos substanciais de pesquisa empírica ou teórica, projetos em
andamento, discussões sobre o estado da arte, aspectos relevantes, análise
de casos, experiências implementadas, metodologias, inovações e outros
produtos que fomentem a discussão acadêmica de áreas e linhas de trabalho
do TISE. Todos os trabalhos nessa categoria devem seguir as recomendações
que estão publicadas no site da Conferência.

Artigos podem ser escritos em Espanhol, Inglês ou Português. Autores
interessados que seu artigo seja considerado para uma posterior publicação
de trabalhos de destaque devem apresentar seus trabalhos em Inglês.

Os trabalhos apresentados na categoria “Software Educativo/web
educacional” devem descrever ou analisar software, demonstrações ou web
sites já desenvolvidos e avaliados. Todos os trabalhos nesta categoria
devem seguir as recomendações que estão publicadas no site da Conferência.
Os autores devem fornecer os meios para que os avaliadores possam analisar
e avaliar os produtos de software encaminhados a essa categoria.

Os trabalhos apresentados na categoria “Short Papers” devem analisar ou
descrever pesquisas em andamento, inovação e especulação do
desenvolvimento, e trabalhos com resultados preliminares. Todos os
trabalhos nesta categoria devem seguir as recomendações que estão
publicadas no site da Conferência. Os trabalhos nesta categoria serão
apresentados como Pôsteres durante a conferência.

Todos os trabalhos aceitos no TISE 2015, e confirmados via inscrição de
acordo com as normas do evento, serão publicados em CD com ISBN, que será
entregue durante a Conferência, e também estarão disponíveis nos anais
on-line. Posteriormente, se considera fazer uma publicação em Inglês em
livro de editorial de prestígio com os trabalhos melhor avaliados. Em
paralelo, um grupo menor de trabalhos de destaque será considerado para
uma provável edição especial para uma revista de prestígio internacional.
Mais informações serão disponibilizadas nas próximas chamadas de trabalho
para o TISE 2015.

Todos os trabalhos devem ser enviados em formato Word e seguir as
diretrizes de ACM Proceedings Format disponíveis em
http://www.acm.org/sigs/pubs/proceed/template.html.

A extensão dos trabalhos na categoria “Full Papers” está limitada a 12
páginas. Os trabalhos na categoria “Software Educativo/Web Educacional”
estão limitados a 6 páginas. Os trabalhos na categoria “Short Papers”
também estão limitados a 6 páginas.

Todas as propostas de artigos devem ser anônimas, sem o nome do(s) autor
(es) ou da instituição do (s) autor (es). Esses dados deverão ser
informados nos itens do formulário de submissão.

As propostas devem ser feitas eletronicamente usando o sistema de gestão
de conferências easychairing, que estará disponível no site www.tise.cl. A
avaliação dos trabalhos será sujeita a estrita conformidade com esses
requisitos.

A aceitação ou rejeição dos trabalhos será notificada aos autores por e-mail.

DATAS IMPORTANTES

– 6 de Julio de 2015: O sistema de recepção de trabalhos está ativo
25 de Setembro de 2015: Data limite para envio (upload) de Full Papers,
Software educativo/Web Educacional e Short Papers
– 23 de Outubro de 2015: notificação de aceitação ou rejeição de trabalhos
– 30 de Outubro de 2015: envio de versões finais dos trabalhos aceitos nas
categorias da Conferência – Full Papers, Software educativo/Web
Educacional e Short Papers. Etapa obrigatória para todos os trabalhos, com
o sem correções
– 1, 2 e 3 de Dezembro de 2015: realização da Conferência

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