Sep 272016
 

eu gostava de ter acesso/I would like to have access to your article..

Proceedinds of 10th European Conference on Games Based Learning : ECGBL 2016 – LINK

Study of Arduino for Creative and Interactive Artwork Installations – LINK

Game Design with Portfolios and Creative Skills – LINK

 

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Nov 152015
 

Gostava de ter acesso/access to your article:
David Avison and Julien Malaurent (September 2015)
Qualitative Research in three IS journals: Unequal emphasis but common rigour, depth and richness
http://aisel.aisnet.org/sim/vol18/iss4/4/

Guido Schryen (August 2015)
Writing Qualitative IS Literature Reviews—Guidelines for Synthesis, Interpretation, and Guidance of Research
http://aisel.aisnet.org/cais/vol37/iss1/12/

Constantin Houy, Peter Fettke, and Peter Loos (August 2015)
Stylized Facts as an Instrument for Literature Review and Cumulative Information Systems Research
http://aisel.aisnet.org/cais/vol37/iss1/10/

Mary Tate, Elfi Furtmueller, Joerg Evermann, and Wasana Bandara (August 2015)
Introduction to the Special Issue: The Literature Review in Information Systems
http://aisel.aisnet.org/cais/vol37/iss1/5/

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Jul 152015
 

Gostava de ter acesso/access to your article:
“Cognitive Load in Real-Time Strategy Gaming: Human Opponent Versus AI Opponent”

+infos: LINK

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Mar 032015
 

Developing a Robotics Education Platform using Android Based Cellbots

“Maker Innovators”: A Workshop for Youth Creating Responsive and Wearable Game Interfaces with Tangible and Digital Construction Toolkits

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Oct 212013
 

Gostava de ter acesso/access to your article,
ERP Implementation in an SME: A Failure Case

era!

 

+infos: http://link.springer.com/chapter/10.1007%2F978-3-642-38244-4_11

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Apr 112013
 

(2013) Intention to Use a Free Voluntary Service: The Effects of Social Influence, Knowledge and Perceptions

Abstract:

Purpose – This empirical study aims to understand interrelationship among the key technology adoption factors including social influence, individual existing knowledge, and individual perceptions of technology (i.e., usefulness, ease of use, and enjoyment) and their effects on individual intention to use a free voluntary service.

Design/methodology/approach – The survey method is employed to collect data from universities offering the free mobile messaging service. A structural equation modeling analysis technique is used to analyze data reliability and validity in the measurement model and examine causal relationships among the constructs in the structural model.

Findings – The results show that social influence affects individual knowledge and perceptions of the service (perceived usefulness, perceived ease of use, and perceived enjoyment) and successively influences the individual intention to use the free voluntary service. This study indicates that the intrinsic value of perceived enjoyment has a greater impact than the extrinsic value of perceived usefulness in terms of its effect on individual intention to use a free voluntary service. In addition, the effect of perceived usefulness of alternative systems should be taken into account when using perceived usefulness from the technology acceptance model to predict individual’s technology adoption decisions under the free voluntary setting.

Originality/value – This study fills the gap in the technology adoption literatures regarding the free voluntary service adoption based on social influence, individual knowledge, and individual perceptions of technology. It assists academics to understand the drivers of technology acceptance under the free voluntary setting and provides guidance for organizations to increase users’ acceptability of their free voluntary services.

link: http://www.emeraldinsight.com/journals.htm?issn=1328-7265&volume=15&issue=2&articleid=17085600&show=html&PHPSESSID=e1l1254m86g43al4aj5fkhuk66

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