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Gostava de ter acesso/access to your article..

Gostava de ter acesso a este artigo: “Using Simple Design features to Recapture the Essence of Real-Time Strategy Games” de Hsuan MIN Wang; Chia-Yuan Hou; Chuen-Tsai Sun Abstract: eal-time strategy (RTS) games simulate battlefield leadership and tactical and strategic operations. … Continue reading

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Gostava de ter acesso/access to your article..

Texto em livro: Artountabilzty: Art and Algorithmic Accountability de: PETER BOOTHI, LUCAS EVERSZ, EDUARD FOSCH VILLARONGA3, CHRISTOPH LUTZ, FIONA MCDERMOTT5, PIERA RICCIO6, VINCENT RIOUX7, ALAN M SEARSS, AURELIA TAMO-LARRIEUX9 e MARANKE WIERINGA Abstract: Given the complexity of the inner working … Continue reading

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Gostava de ter acesso “Handbook on Interactive Storytelling” de Jouni Smed, Tomi ‘bgt’ Suovuo, Natasha Skult, e Petter Skult. “Electronic games are no longer considered “mere fluff” alongside the “real” forms of entertainment, like film, music, and television. Instead, many … Continue reading

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Gostava de ter acesso/access to your article

Gostava de ter acesso a este livro: “Meeples Together How and Why Cooperative Games Work” de Christopher Allen and Shannon Appelcline +infos(oficial): LINK

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Gostava de ter acesso/access to your article

“This encyclopedia collects and organizes theoretical and historical content on the topic of video games, covering the people, systems, technologies, and theoretical concepts as well as the games themselves. This two-volume encyclopedia addresses the key people, companies, regions, games, systems, … Continue reading

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Gostava de ter acesso/access to your article

Learning Java with Games de Xu, Chong-wei, 2018 “This innovative approach to teaching Java language and programming uses game design development as the method to applying concepts. Instead of teaching game design using Java, projects are designed to teach Java … Continue reading

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Gostava de ter acesso/access to your article

Gostava de ter acesso/access to your article: Lankoski, P. & Björk, S. (eds.) (2015). Game Research Methods: An Overview. ETC Press. +infos(editora): LINK Lankoski, P. & Holopainen, J. (eds.) (2017). Game Design Research: An introduction to theory & practice. ETC … Continue reading

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Gostava de ter acesso/access to your article

Gostava de ter acesso/access to your article: Computers and Creativity. Editors: McCormack, Jon, d’Inverno, Mark (Eds.) +infos(oficial): https://www.springer.com/gp/book/9783642317262

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Gostava de ter acesso/access to your article

Gostava de ter acesso/access to your article, Kosa M., Spronck P. (2019) Towards a Tabletop Gaming Motivations Inventory (TGMI). In: Zagalo N., Veloso A., Costa L., Mealha Ó. (eds) Videogame Sciences and Arts. VJ 2019. Communications in Computer and Information … Continue reading

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acesso a artigo/access to an article

procuro aceder ao livro/i seek access to the book: Historia Ludens: The Playing Historian editado por: Alexander von Lünen, Katherine J. Lewis, Benjamin Litherland, Pat Cullum “This book aims to further a debate about aspects of “playing” and “gaming” in connection … Continue reading

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