Category Archives: investigação

Livro: Black Games Studies

Encontrei este livro Black Games Studies, por Lindsay Grace o resumo indica que: “Black Game Studies introduces the work of game makers from the African diaspora through academic scholarship, personal narratives and a catalog of works. It aims to provide … Continue reading

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A ver estes nomes…

Journal of Enabling Technologies. Emerald Publishing Journal of Multimedia Tools and Applications International Journal of Educational Technology in Higher Education Revista Latinoamericana de Comunicación Behaviour & Information Technology Communications in Computer and Information Science book series (CCIS) Computers Supported Education. … Continue reading

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Livro: Deep Learning in Gaming and Animations: Principles and Applications

Um livro a consultar: Deep Learning in Gaming and Animations: Principles and Applications dos editores: Vikas Chaudhary, Moolchand Sharma, Prerna Sharma e Deevyankar Agarwal. Da apresentação do texto: “Over the last decade, progress in deep learning has had a profound … Continue reading

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ArsGames

Encontrei este grupo de trabalho de nome ArsGames (em Espanha) que se dedica ao estudo e trabalho com os videojogos. Tem como texto de apresentação: “ArsGames es una entidad internacional sin ánimo de lucro que promueve y gestiona proyectos de … Continue reading

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Videogames And High Culture, um grupo de trabalho

Mais um grupo de trabalho que faz uso dos videojogos para explorar questões relacionadas com a cultura, e de Itália para o mundo.. “What are they, but most of all, what could videogames be? To what extent old and new … Continue reading

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Algumas referências de livros que gostava de ter acesso..

Gostava de ter acesso aos seguintes livros: Game Design Theory: A New Philosophy for Understanding Games de Keith Burgun +infos(oficial): LINK Board Games as Media de Paul Booth +infos(oficial): LINK The Board Game Book: Volume 2 (2020 – 2021) de … Continue reading

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FDG 2021 Workshop: Virtual Tabletop Game Play and Design for Diverse Participants and Purposes

Vai decorrer no próximo dia de de agosto um workshop intitulado “FDG 2021 Workshop: Virtual Tabletop Game Play and Design for Diverse Participants and Purposes” em que “This hands-on workshop invites participants with diverse backgrounds and skills (e.g., technical experts, … Continue reading

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“The Bradley Tabletop Games Symposium” (uma conferência)

“The Bradley Tabletop Games Symposium is a two-day participatory online event that brings together game industry practitioners, scholars, and anyone else interested in the design and study of tabletop games. The symposium is a product of collaboration between the Interactive … Continue reading

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Meaningful Play 2021 Conference

Meaningful Play 2021 Conference Overview Whether designed to entertain or to achieve more “serious” purposes, games, virtual reality, augmented reality, and mixed reality have the potential to impact players’ beliefs, knowledge, attitudes, emotions, cognitive abilities, physical and mental health, and … Continue reading

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Game Studies Publication – Argentina

“Cuadernos del Centro de Estudios en Diseño y Comunicación” +infos(oficial): LINK

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