Category Archives: investigação

Call For Papers for the 2020 Brazilian Symposium on Computer Games and Digital Entertainment (SBGames)

Arts & Design Track Submission deadline is July 31st, 2020 for papers and August 15th, 2020 for design cases. The Arts & Design track focuses on receiving research papers related to the design, production, expression, and enjoyment of digital games … Continue reading

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Games for Health.. referências!

Estes dois locais, são indicados como boas referências para quem queira publicar artigos relacionados com Games for Health! fica aqui o registo da sua existência. JMIR Serious Games A multidisciplinary journal on gaming and gamification including simulation and immersive virtual … Continue reading

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Acta Ludologica..

“Acta Ludologica is a double-blind peer-reviewed scientific journal published twice a year (both online and print), indexed in the ICI Journals Master List. It focuses on the discourse of games and digital games, including theoretical and empirical studies, research results, … Continue reading

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publish research on game studies – referências

IJSG – International Journal of Serious Games “The IJSG publishes original, peer-reviewed, scientific articles addressing theoretical, experimental and operational aspects in the areas related to design, development, engineering, deployment and assessment of digital Serious Games (SGs). IJSG aims at being a … Continue reading

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Ever tried games in learning?

Um livro grátis que debate o tema de: aprender com os jogos 🙂 que foi feito no âmbito do Erasmus+ LEVEL e GameON, e que envolveu várias Escolas portuguesas do secundário 🙂 +infos(oficial): http://eduproject.eu/game-based-learning/  

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Press Start

“Press Start is a peer reviewed game studies journal that is run by graduate students and exclusively publishes student work” que fixe 🙂 +infos(oficial): https://press-start.gla.ac.uk/  

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Foundations of Digital Games (FDG)

THEME Inspired by the rich history of Malta which spans over 7 millennia, the theme for FDG 2020 is “Games and their Heritage”. While this theme seems especially suited for academics interested in archeology and games, its topics are not … Continue reading

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1ST WORKSHOP ON DIGITAL GAMES FOR DIGITAL LITERACY AND COMPUTATIONAL THINKING CTDG2020

“Digital Literacy and Computational Thinking Education enhanced through digital games has gathered substantial academic interest in recent years. Digital Literacy does not only involve functional and operational skills, and the ability to use digital media, but encompasses skills such as … Continue reading

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10th Irish Conference on Game-Based Learning

This is just to remind you that the forthcoming Irish Conference on Game-Based Learning (iGBL2020), will be hosted in Cork on 25th and 26th June 2020. The abstract submission deadline is the 22nd of February. This conference provides a forum … Continue reading

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G|A|M|E: The Italian Journal of Game Studies

G|A|M|E: The Italian Journal of Game Studies Special Issue: “The Taboos of Game Studies” Editors: Kristine Jørgensen (University of Bergen) and Riccardo Fassone (University of Torino) The next issue of the Italian journal of game studies G|A|M|E (http://gamejournal.it/) welcomes contributions … Continue reading

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