Category Archives: books

Gostava de ter acesso a este livro..

Gostava de ter acesso a este livro: Graphic Design for Board Games de Daniel Solis “Board games are increasingly recognized as an artform of their own, but their design and aesthetics are just as important as their gameplay mechanics. In … Continue reading

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Gostava de ter acesso a este livro..

Gostava de ter acesso a este livro: Demystifying Creativity On Originality in Game Development de Fawzi Mesmar “This book is a study of the psychology, neuroscience and philosophy of creativity, originality and inspiration viewed from the lens of a seasoned … Continue reading

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Gostava de ter acesso a este livro..

Gostava de ter acesso a este livro: Introduction to Game Programming using Processing For Designers, Artists, Players, Non-Tech People and Everybody Else de Daniel Cermak-Sassenrath “This is an introductory textbook focusing on games (specifically interaction and graphics) as a pathway … Continue reading

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Gostava de ter acesso a este livro..

Gostava de ter acesso a estes livro “Historical Simulation and Wargames The Hexagon and the Sword” de Riccardo Masini. Do autor surge o seguinte texto: “This book is a comprehensive study on analog historical simulation games, exploring both their theoretical … Continue reading

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Gostava de ter acesso a este livro..

Gostava de ter acesso a estes livro “Paper Time Machines Critical Game Design and Historical Board Games” de Maurice W. Suckling. Do autor surge o seguinte texto: “James Dunnigan’s memorable phrase serves as the first part of a title for … Continue reading

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Gostava de ter acesso a este livro..

Gostava de ter acesso a este livro “How and Why We Make Games The Creative Confusion” por Marta Fijak e Artur Ganszyniec. Segundo autores do livro: “The book analyzes why we should put politics in our games and how hyperrealism … Continue reading

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Gostava de ter acesso a este livro..

Gostava de ter acesso a este livro: The Game Design Toolbox de Martin Annander. De acordo com o autor o livro: “This book presents 71 practical game design tools that readers can use to solve real-world game design problems. Written … Continue reading

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Gostava de ter acesso/access to your book..

Gostava de ter acesso a um capitulo do livro “The Media and Communications in Australia”, nomeadamente a “The videogame industry” de Brendan Keogh e Rowan Tulloch Em que: “This chapter provides a history and analysis of videogame production in Australia. … Continue reading

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Gostava de ter acesso/access to your book..

Gostava de ter acesso ao livro: “Using Video Games to Level Up Collaboration for Students – A Fun, Practical Way to Support Social-emotional Skills Development, de Matthew Harrison” de acordo com o autor: “Using Video Games to Level Up Collaboration … Continue reading

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Gostava de ter acesso/access to your book..

Gostava de ter acesso a estes livro: Unboxed: Board Game Experience and Design por Gordon Calleja de acordo com o autor: ” An in-depth exploration of the experience of playing board games and how game designers shape that experience. In … Continue reading

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