access to your article acesso AIS AISTI a ler article articles artigo artigo videojogos book call for articles CALL FOR PAPERS CAPSI CAPSI’2016 case study CENTERIS CISTI'2015 Conference conferencia conferencia edu conferencia TSI conferência videojogos ECCO EDU edu conference fedcsis ferramenta game design Gostava de ter acesso/access to your article Gostava de ter acesso/access to your book GTD IADIS investigação IS conference IST conference iSys jogos de tabuleiro journal livro online publicar software UTAUT videogame article videojogos
author/autores
boardgames
call for papers
conference general
conference submission/submissoes
control panel
dictionaries/dicionários
digital libraries/bibliotecas digitais
imprimir palavras
journals
journals is mytop
libraries/bibliotecas
other sites
phd school online/acesso aos conteudos das aulas
qualitative research
rest your mind/chill out
software
theories is/teorias si
theses/teses
- Banco de Teses
- Depósito de Dissertações e Teses Digitais
- Dialnet – tesis doctorales
- Dissertações e Teses defendidas na UA
- GPEARI – Gabinete de Planeamento, Estratégia, Avaliação e Relações Internacionais / MCTES – Ministério da Ciência, Tecnologia e Ensino Superior
- MIT theses online collection
- OAIster
- Outras Ligações
- Teses Nacionais
- Teses Universidade de Coimbra
- Tesis Doctorals en Xarxa (TDX)
vídeo tutorial
Control Panel
Category Archives: videojogos
Press Start
“Press Start is a peer reviewed game studies journal that is run by graduate students and exclusively publishes student work” que fixe 🙂 +infos(oficial): https://press-start.gla.ac.uk/
Foundations of Digital Games (FDG)
THEME Inspired by the rich history of Malta which spans over 7 millennia, the theme for FDG 2020 is “Games and their Heritage”. While this theme seems especially suited for academics interested in archeology and games, its topics are not … Continue reading
Posted in events/conferences, investigação, videojogos
Tagged Conference, conferência videojogos, FDG, videogames conference
Leave a comment
1ST WORKSHOP ON DIGITAL GAMES FOR DIGITAL LITERACY AND COMPUTATIONAL THINKING CTDG2020
“Digital Literacy and Computational Thinking Education enhanced through digital games has gathered substantial academic interest in recent years. Digital Literacy does not only involve functional and operational skills, and the ability to use digital media, but encompasses skills such as … Continue reading
Posted in events/conferences, investigação, videojogos
Tagged CTDG2020, FDG2020 Conference
Leave a comment
10th Irish Conference on Game-Based Learning
This is just to remind you that the forthcoming Irish Conference on Game-Based Learning (iGBL2020), will be hosted in Cork on 25th and 26th June 2020. The abstract submission deadline is the 22nd of February. This conference provides a forum … Continue reading
G|A|M|E: The Italian Journal of Game Studies
G|A|M|E: The Italian Journal of Game Studies Special Issue: “The Taboos of Game Studies” Editors: Kristine Jørgensen (University of Bergen) and Riccardo Fassone (University of Torino) The next issue of the Italian journal of game studies G|A|M|E (http://gamejournal.it/) welcomes contributions … Continue reading
GAME-ON®’2020
GAME-ON®’2020 The 21st annual Simulation and AI in Games Conference Department of Communication and Art University of Aveiro (https://www.ua.pt/) Aveiro, Portugal September 23-25, 2020 CONFERENCE AIM The aim of the 21st annual European GAME-ON® Conference (GAME-ON®’2020) on Simulation and AI … Continue reading
connected learning que emerge com os videojogos…
O que é connected learning? Uma aprendizagem que é construída tendo por base as oportunidades quando ocorrem: interesses comuns, oportunidades e entre os diferentes relacionamentos. os autores indicam que: “This report presents a vision for understanding and revitalizing the ways … Continue reading
Chamada para: “Special issue of Simulation & Gaming on Facilitation”
Call for Articles: Special issue of Simulation & Gaming on Facilitation Background Simulations and games come in many forms –e.g. roleplay and face to face activities, boardgames, computer-based simulations, military exercises and technical (e.g. flight) simulators. Facilitation skills are acknowledged … Continue reading
Posted in articles, investigação, videojogos
Tagged call for articles, Gaming on Facilitation
Leave a comment
Full Paper Proceedings DiGRA 2019
A ler: Strategies for Endogenous Design of Educational Games de Athavale Sandeep Dalvi Girish Epistemological Issues in Understanding Games Design, Play-Experience, and Reportage de Howell Peter Stevens Brett How to Reference a Digital Game de Gualeni Stefano Fassone Riccardo Linderoth … Continue reading
Multidisciplinary Perspectives on Narrative Aesthetics in Video Games
Call for Chapters: Multidisciplinary Perspectives on Narrative Aesthetics in Video Games Proposals Submission Deadline: September 18, 2019 Full Chapters Due: January 16, 2020 Submission Date: May 10, 2020 Introduction Each period creates its particular aesthetics. Developments in the scientific and technological fields affect … Continue reading